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URL :  Game Design for Kids
Author : Funday Factory
Detail : 2017| PDF | 15.2 Mb | 34 pages

eBook License: Public Access from https://fundayfactory.com/blog/2017-age-appropriate-white-paper/

Working with game design and digital experiences for children on a daily basis has provided us with great insight on different age groups’ behaviour, cognitive competencies as well as motor skills. We know the importance of really understanding your target audience in order to develop games and digital play experiences that catch the audience's interest and truly engage them.

The paper focuses on children in the age of three to 12 years, and the series is divided into four chapters. Starting with toddlers who click on everything, the paper moves on to the curious preschoolers who are eager to learn new things. Moving on from the toddlers and preschoolers, we meet the primary schoolers who are very fond of rules and learning how to go about challenges. The paper ends with a chapter on tweens, a target group who often find themselves struggling with their identity and the feeling of being “in between” as they have the careless and childish selves on one side and the sassy teenagers on the other. (From Author)

eBook Contents


Introduction - Designing Games for Toddlers - Designing Games for Pre-Schoolers - Designing Games for Primary-Schoolers - Designing Games for Tweens - Credits/sources
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